1 // 7.12.3226 2 #pragma once 3const uint32_t kBlitResolve_frag_0000000E[] = { 4 0x07230203,0x00010000,0x00080007,0x0000003e,0x00000000,0x00020011,0x00000001,0x0006000b, 5 0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001, 6 0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000036,0x00030010, 7 0x00000004,0x00000007,0x00030010,0x00000004,0x0000000c,0x00030003,0x00000002,0x000001c2, 8 0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572, 9 0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005, 10 0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67, 11 0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174, 12 0x00000073,0x00050006,0x00000013,0x00000000,0x7366666f,0x00007465,0x00050006,0x00000013, 13 0x00000001,0x65727473,0x00686374,0x00070006,0x00000013,0x00000002,0x53766e69,0x78456372, 14 0x746e6574,0x00000000,0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000, 15 0x00050006,0x00000013,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000013,0x00000005, 16 0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000013,0x00000006,0x7074756f,0x614d7475, 17 0x00006b73,0x00050006,0x00000013,0x00000007,0x70696c66,0x00000058,0x00050006,0x00000013, 18 0x00000008,0x70696c66,0x00000059,0x00040005,0x00000015,0x61726170,0x0000736d,0x00060005, 19 0x00000036,0x465f6c67,0x44676172,0x68747065,0x00000000,0x00040005,0x00000039,0x74706564, 20 0x00000068,0x00040047,0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000, 21 0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048, 22 0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023, 23 0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013, 24 0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024, 25 0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008, 26 0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000036,0x0000000b, 27 0x00000016,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,0x00000039,0x00000021, 28 0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006, 29 0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008, 30 0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a, 31 0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d, 32 0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020, 33 0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,0x00000006,0x00000006, 34 0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,0x00000009,0x00000013, 35 0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,0x00000000, 36 0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001c,0x00000007, 37 0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,0x0004002b,0x00000012, 38 0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,0x0004002b,0x00000006, 39 0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,0x00040020,0x00000035, 40 0x00000003,0x0000000a,0x0004003b,0x00000035,0x00000036,0x00000003,0x00090019,0x00000037, 41 0x0000000a,0x00000001,0x00000000,0x00000000,0x00000001,0x00000001,0x00000000,0x00040020, 42 0x00000038,0x00000000,0x00000037,0x0004003b,0x00000038,0x00000039,0x00000000,0x00050036, 43 0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008, 44 0x00000009,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e, 45 0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011, 46 0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,0x00000015, 47 0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,0x0000001a, 48 0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,0x00000009, 49 0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,0x00000012, 50 0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,0x000300f7, 51 0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,0x00000023, 52 0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,0x00000027, 53 0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,0x00000029, 54 0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,0x000200f8, 55 0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,0x00000012, 56 0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,0x000300f7, 57 0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,0x0000002e, 58 0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,0x00000032, 59 0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,0x00000034, 60 0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,0x000200f8, 61 0x0000002f,0x0004003d,0x00000037,0x0000003a,0x00000039,0x0004003d,0x00000007,0x0000003b, 62 0x00000009,0x0007005f,0x0000000b,0x0000003c,0x0000003a,0x0000003b,0x00000040,0x00000016, 63 0x00050051,0x0000000a,0x0000003d,0x0000003c,0x00000000,0x0003003e,0x00000036,0x0000003d, 64 0x000100fd,0x00010038 65}; 66 67// Generated from: 68// 69// #version 450 core 70// 71// #extension GL_EXT_samplerless_texture_functions : require 72// 73// layout(push_constant)uniform PushConstants { 74// 75// ivec2 offset; 76// vec2 stretch; 77// vec2 invSrcExtent; 78// int srcLayer; 79// int samples; 80// float invSamples; 81// 82// int outputMask; 83// 84// bool flipX; 85// bool flipY; 86// } params; 87// 88// layout(set = 0, binding = 0)uniform texture2DMS depth; 89// 90// void main() 91// { 92// 93// ivec2 srcImageCoords = ivec2(gl_FragCoord . xy); 94// 95// srcImageCoords -= params . offset; 96// 97// if(params . flipX) 98// srcImageCoords . x = - srcImageCoords . x; 99// if(params . flipY) 100// srcImageCoords . y = - srcImageCoords . y; 101// 102// gl_FragDepth = texelFetch(depth, srcImageCoords, 0). x; 103// 104// } 105