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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_EXECUTION_VM_STATE_H_
6 #define V8_EXECUTION_VM_STATE_H_
7 
8 #include "include/v8.h"
9 #include "src/common/globals.h"
10 
11 namespace v8 {
12 namespace internal {
13 
14 // Logging and profiling. A StateTag represents a possible state of the VM. The
15 // logger maintains a stack of these. Creating a VMState object enters a state
16 // by pushing on the stack, and destroying a VMState object leaves a state by
17 // popping the current state from the stack.
18 template <StateTag Tag>
19 class VMState {
20  public:
21   explicit inline VMState(Isolate* isolate);
22   inline ~VMState();
23 
24  private:
25   Isolate* isolate_;
26   StateTag previous_tag_;
27 };
28 
29 class ExternalCallbackScope {
30  public:
31   inline ExternalCallbackScope(Isolate* isolate, Address callback);
32   inline ~ExternalCallbackScope();
callback()33   Address callback() { return callback_; }
callback_entrypoint_address()34   Address* callback_entrypoint_address() {
35     if (callback_ == kNullAddress) return nullptr;
36 #if USES_FUNCTION_DESCRIPTORS
37     return FUNCTION_ENTRYPOINT_ADDRESS(callback_);
38 #else
39     return &callback_;
40 #endif
41   }
previous()42   ExternalCallbackScope* previous() { return previous_scope_; }
43   inline Address scope_address();
44 
45  private:
46   Isolate* isolate_;
47   Address callback_;
48   ExternalCallbackScope* previous_scope_;
49 #ifdef USE_SIMULATOR
50   Address scope_address_;
51 #endif
52 };
53 
54 }  // namespace internal
55 }  // namespace v8
56 
57 #endif  // V8_EXECUTION_VM_STATE_H_
58