• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTextureProxy_DEFINED
9 #define GrTextureProxy_DEFINED
10 
11 #include "src/gpu/GrSamplerState.h"
12 #include "src/gpu/GrSurfaceProxy.h"
13 
14 class GrCaps;
15 class GrDeferredProxyUploader;
16 class GrProxyProvider;
17 class GrResourceProvider;
18 class GrTextureProxyPriv;
19 
20 // This class delays the acquisition of textures until they are actually required
21 class GrTextureProxy : virtual public GrSurfaceProxy {
22 public:
asTextureProxy()23     GrTextureProxy* asTextureProxy() override { return this; }
asTextureProxy()24     const GrTextureProxy* asTextureProxy() const override { return this; }
25 
26     // Actually instantiate the backing texture, if necessary
27     bool instantiate(GrResourceProvider*) override;
28 
29     // If we are instantiated and have a target, return the mip state of that target. Otherwise
30     // returns the proxy's mip state from creation time. This is useful for lazy proxies which may
31     // claim to not need mips at creation time, but the instantiation happens to give us a mipped
32     // target. In that case we should use that for our benefit to avoid possible copies/mip
33     // generation later.
34     GrMipMapped mipMapped() const;
35 
mipMapsAreDirty()36     bool mipMapsAreDirty() const {
37         SkASSERT((GrMipMapped::kNo == fMipMapped) ==
38                  (GrMipMapsStatus::kNotAllocated == fMipMapsStatus));
39         return GrMipMapped::kYes == fMipMapped && GrMipMapsStatus::kValid != fMipMapsStatus;
40     }
markMipMapsDirty()41     void markMipMapsDirty() {
42         SkASSERT(GrMipMapped::kYes == fMipMapped);
43         fMipMapsStatus = GrMipMapsStatus::kDirty;
44     }
markMipMapsClean()45     void markMipMapsClean() {
46         SkASSERT(GrMipMapped::kYes == fMipMapped);
47         fMipMapsStatus = GrMipMapsStatus::kValid;
48     }
49 
50     // Returns the GrMipMapped value of the proxy from creation time regardless of whether it has
51     // been instantiated or not.
proxyMipMapped()52     GrMipMapped proxyMipMapped() const { return fMipMapped; }
53 
textureType()54     GrTextureType textureType() const { return this->backendFormat().textureType(); }
55 
56     /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */
hasRestrictedSampling()57     bool hasRestrictedSampling() const {
58         return GrTextureTypeHasRestrictedSampling(this->textureType());
59     }
60 
61     // Returns the highest allowed filter mode for a given texture type
62     static GrSamplerState::Filter HighestFilterMode(const GrTextureType textureType);
63 
64     // Returns true if the passed in proxies can be used as dynamic state together when flushing
65     // draws to the gpu. This accepts GrSurfaceProxy since the information needed is defined on
66     // that type, but this function exists in GrTextureProxy because it's only relevant when the
67     // proxies are being used as textures.
68     static bool ProxiesAreCompatibleAsDynamicState(const GrSurfaceProxy* first,
69                                                    const GrSurfaceProxy* second);
70 
71     /**
72      * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one.
73      */
getUniqueKey()74     const GrUniqueKey& getUniqueKey() const {
75 #ifdef SK_DEBUG
76         if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey) {
77             GrSurface* surface = this->peekSurface();
78             SkASSERT(surface);
79 
80             SkASSERT(surface->getUniqueKey().isValid());
81             // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to
82             // it. This just means that a future user of the resource will be filling it with unique
83             // data. However, if the proxy has a unique key its attached resource should also
84             // have that key.
85             SkASSERT(fUniqueKey == surface->getUniqueKey());
86         }
87 #endif
88 
89         return fUniqueKey;
90     }
91 
92     /**
93      * Internal-only helper class used for manipulations of the resource by the cache.
94      */
95     class CacheAccess;
96     inline CacheAccess cacheAccess();
97     inline const CacheAccess cacheAccess() const;
98 
99     // Provides access to special purpose functions.
100     GrTextureProxyPriv texPriv();
101     const GrTextureProxyPriv texPriv() const;
102 
103 protected:
104     // DDL TODO: rm the GrSurfaceProxy friending
105     friend class GrSurfaceProxy;   // for ctors
106     friend class GrProxyProvider;  // for ctors
107     friend class GrTextureProxyPriv;
108     friend class GrSurfaceProxyPriv;  // ability to change key sync state after lazy instantiation.
109 
110     // Deferred version - no data.
111     GrTextureProxy(const GrBackendFormat&,
112                    SkISize,
113                    GrMipMapped,
114                    GrMipMapsStatus,
115                    const GrSwizzle& textureSwizzle,
116                    SkBackingFit,
117                    SkBudgeted,
118                    GrProtected,
119                    GrInternalSurfaceFlags,
120                    UseAllocator);
121 
122     // Lazy-callback version
123     // There are two main use cases for lazily-instantiated proxies:
124     //   basic knowledge - width, height, config, origin are known
125     //   minimal knowledge - only config is known.
126     //
127     // The basic knowledge version is used for DDL where we know the type of proxy we are going to
128     // use, but we don't have access to the GPU yet to instantiate it.
129     //
130     // The minimal knowledge version is used for CCPR where we are generating an atlas but we do not
131     // know the final size until flush time.
132     GrTextureProxy(LazyInstantiateCallback&&,
133                    const GrBackendFormat&,
134                    SkISize,
135                    GrMipMapped,
136                    GrMipMapsStatus,
137                    const GrSwizzle& textureSwizzle,
138                    SkBackingFit,
139                    SkBudgeted,
140                    GrProtected,
141                    GrInternalSurfaceFlags,
142                    UseAllocator);
143 
144     // Wrapped version
145     GrTextureProxy(sk_sp<GrSurface>, const GrSwizzle&, UseAllocator);
146 
147     ~GrTextureProxy() override;
148 
149     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
150 
setTargetKeySync(bool sync)151     void setTargetKeySync(bool sync) { fSyncTargetKey = sync; }
152 
153 private:
154     // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings
155     // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes
156     // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for
157     // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this'
158     // in the constructors, and always looks for the full 16 byte alignment, even if the fields in
159     // that particular class don't require it. Changing the size of this object can move the start
160     // address of other types, leading to this problem.
161 
162     GrMipMapped      fMipMapped;
163 
164     // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the
165     // backing GrTexture's mipmap status. In particular, this status is used to determine when
166     // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks.
167     GrMipMapsStatus  fMipMapsStatus;
168     // TEMPORARY: We are in the process of moving GrMipMapsStatus from the texture to the proxy.
169     // We track the fInitialMipMapsStatus here so we can assert that the proxy did indeed expect
170     // the correct mipmap status immediately after instantiation.
171     //
172     // NOTE: fMipMapsStatus may no longer be equal to fInitialMipMapsStatus by the time the texture
173     // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built.
174     SkDEBUGCODE(const GrMipMapsStatus fInitialMipMapsStatus;)
175 
176     bool             fSyncTargetKey = true;  // Should target's unique key be sync'ed with ours.
177 
178     GrUniqueKey      fUniqueKey;
179     GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid
180 
181     // Only used for proxies whose contents are being prepared on a worker thread. This object
182     // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that
183     // point, the proxy is instantiated, and this data is used to perform an ASAP upload.
184     std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader;
185 
186     size_t onUninstantiatedGpuMemorySize(const GrCaps&) const override;
187 
188     // Methods made available via GrTextureProxy::CacheAccess
189     void setUniqueKey(GrProxyProvider*, const GrUniqueKey&);
190     void clearUniqueKey();
191 
192     SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;)
193 
194     typedef GrSurfaceProxy INHERITED;
195 };
196 
197 #endif
198