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1 // Copyright 2020 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_HEAP_CONCURRENT_ALLOCATOR_INL_H_
6 #define V8_HEAP_CONCURRENT_ALLOCATOR_INL_H_
7 
8 #include "include/v8-internal.h"
9 #include "src/common/globals.h"
10 #include "src/heap/concurrent-allocator.h"
11 #include "src/heap/heap.h"
12 #include "src/heap/incremental-marking.h"
13 #include "src/heap/spaces-inl.h"
14 #include "src/heap/spaces.h"
15 #include "src/objects/heap-object.h"
16 
17 namespace v8 {
18 namespace internal {
19 
AllocateRaw(int object_size,AllocationAlignment alignment,AllocationOrigin origin)20 AllocationResult ConcurrentAllocator::AllocateRaw(int object_size,
21                                                   AllocationAlignment alignment,
22                                                   AllocationOrigin origin) {
23   // TODO(dinfuehr): Add support for allocation observers
24   CHECK(FLAG_concurrent_allocation);
25 
26   // Ensure that we are on the right thread
27   DCHECK_EQ(LocalHeap::Current(), local_heap_);
28 
29   if (object_size > kMaxLabObjectSize) {
30     return AllocateOutsideLab(object_size, alignment, origin);
31   }
32 
33   return AllocateInLab(object_size, alignment, origin);
34 }
35 
AllocateInLab(int object_size,AllocationAlignment alignment,AllocationOrigin origin)36 AllocationResult ConcurrentAllocator::AllocateInLab(
37     int object_size, AllocationAlignment alignment, AllocationOrigin origin) {
38   AllocationResult allocation = lab_.AllocateRawAligned(object_size, alignment);
39   if (allocation.IsRetry()) {
40     return AllocateInLabSlow(object_size, alignment, origin);
41   } else {
42     return allocation;
43   }
44 }
45 
46 }  // namespace internal
47 }  // namespace v8
48 
49 #endif  // V8_HEAP_CONCURRENT_ALLOCATOR_INL_H_
50