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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 // Copyright (C) 2009-2012, International Business Machines
4 // Corporation and others. All Rights Reserved.
5 //
6 // Copyright 2007 Google Inc. All Rights Reserved.
7 // Author: sanjay@google.com (Sanjay Ghemawat)
8 //
9 // Abstract interface that consumes a sequence of bytes (ByteSink).
10 //
11 // Used so that we can write a single piece of code that can operate
12 // on a variety of output string types.
13 //
14 // Various implementations of this interface are provided:
15 //   ByteSink:
16 //      CheckedArrayByteSink    Write to a flat array, with bounds checking
17 //      StringByteSink          Write to an STL string
18 
19 // This code is a contribution of Google code, and the style used here is
20 // a compromise between the original Google code and the ICU coding guidelines.
21 // For example, data types are ICU-ified (size_t,int->int32_t),
22 // and API comments doxygen-ified, but function names and behavior are
23 // as in the original, if possible.
24 // Assertion-style error handling, not available in ICU, was changed to
25 // parameter "pinning" similar to UnicodeString.
26 //
27 // In addition, this is only a partial port of the original Google code,
28 // limited to what was needed so far. The (nearly) complete original code
29 // is in the ICU svn repository at icuhtml/trunk/design/strings/contrib
30 // (see ICU ticket 6765, r25517).
31 
32 #ifndef __BYTESTREAM_H__
33 #define __BYTESTREAM_H__
34 
35 /**
36  * \file
37  * \brief C++ API: Interface for writing bytes, and implementation classes.
38  */
39 
40 #include "unicode/utypes.h"
41 
42 #if U_SHOW_CPLUSPLUS_API
43 
44 #include "unicode/uobject.h"
45 #include "unicode/std_string.h"
46 
47 U_NAMESPACE_BEGIN
48 
49 /**
50  * A ByteSink can be filled with bytes.
51  * @stable ICU 4.2
52  */
53 class U_COMMON_API ByteSink : public UMemory {
54 public:
55   /**
56    * Default constructor.
57    * @stable ICU 4.2
58    */
ByteSink()59   ByteSink() { }
60   /**
61    * Virtual destructor.
62    * @stable ICU 4.2
63    */
64   virtual ~ByteSink();
65 
66   /**
67    * Append "bytes[0,n-1]" to this.
68    * @param bytes the pointer to the bytes
69    * @param n the number of bytes; must be non-negative
70    * @stable ICU 4.2
71    */
72   virtual void Append(const char* bytes, int32_t n) = 0;
73 
74   /**
75    * Returns a writable buffer for appending and writes the buffer's capacity to
76    * *result_capacity. Guarantees *result_capacity>=min_capacity.
77    * May return a pointer to the caller-owned scratch buffer which must have
78    * scratch_capacity>=min_capacity.
79    * The returned buffer is only valid until the next operation
80    * on this ByteSink.
81    *
82    * After writing at most *result_capacity bytes, call Append() with the
83    * pointer returned from this function and the number of bytes written.
84    * Many Append() implementations will avoid copying bytes if this function
85    * returned an internal buffer.
86    *
87    * Partial usage example:
88    *  int32_t capacity;
89    *  char* buffer = sink->GetAppendBuffer(..., &capacity);
90    *  ... Write n bytes into buffer, with n <= capacity.
91    *  sink->Append(buffer, n);
92    * In many implementations, that call to Append will avoid copying bytes.
93    *
94    * If the ByteSink allocates or reallocates an internal buffer, it should use
95    * the desired_capacity_hint if appropriate.
96    * If a caller cannot provide a reasonable guess at the desired capacity,
97    * it should pass desired_capacity_hint=0.
98    *
99    * If a non-scratch buffer is returned, the caller may only pass
100    * a prefix to it to Append().
101    * That is, it is not correct to pass an interior pointer to Append().
102    *
103    * The default implementation always returns the scratch buffer.
104    *
105    * @param min_capacity required minimum capacity of the returned buffer;
106    *                     must be non-negative
107    * @param desired_capacity_hint desired capacity of the returned buffer;
108    *                              must be non-negative
109    * @param scratch default caller-owned buffer
110    * @param scratch_capacity capacity of the scratch buffer
111    * @param result_capacity pointer to an integer which will be set to the
112    *                        capacity of the returned buffer
113    * @return a buffer with *result_capacity>=min_capacity
114    * @stable ICU 4.2
115    */
116   virtual char* GetAppendBuffer(int32_t min_capacity,
117                                 int32_t desired_capacity_hint,
118                                 char* scratch, int32_t scratch_capacity,
119                                 int32_t* result_capacity);
120 
121   /**
122    * Flush internal buffers.
123    * Some byte sinks use internal buffers or provide buffering
124    * and require calling Flush() at the end of the stream.
125    * The ByteSink should be ready for further Append() calls after Flush().
126    * The default implementation of Flush() does nothing.
127    * @stable ICU 4.2
128    */
129   virtual void Flush();
130 
131 private:
132   ByteSink(const ByteSink &) = delete;
133   ByteSink &operator=(const ByteSink &) = delete;
134 };
135 
136 // -------------------------------------------------------------
137 // Some standard implementations
138 
139 /**
140  * Implementation of ByteSink that writes to a flat byte array,
141  * with bounds-checking:
142  * This sink will not write more than capacity bytes to outbuf.
143  * If more than capacity bytes are Append()ed, then excess bytes are ignored,
144  * and Overflowed() will return true.
145  * Overflow does not cause a runtime error.
146  * @stable ICU 4.2
147  */
148 class U_COMMON_API CheckedArrayByteSink : public ByteSink {
149 public:
150   /**
151    * Constructs a ByteSink that will write to outbuf[0..capacity-1].
152    * @param outbuf buffer to write to
153    * @param capacity size of the buffer
154    * @stable ICU 4.2
155    */
156   CheckedArrayByteSink(char* outbuf, int32_t capacity);
157   /**
158    * Destructor.
159    * @stable ICU 4.2
160    */
161   virtual ~CheckedArrayByteSink();
162   /**
163    * Returns the sink to its original state, without modifying the buffer.
164    * Useful for reusing both the buffer and the sink for multiple streams.
165    * Resets the state to NumberOfBytesWritten()=NumberOfBytesAppended()=0
166    * and Overflowed()=FALSE.
167    * @return *this
168    * @stable ICU 4.6
169    */
170   virtual CheckedArrayByteSink& Reset();
171   /**
172    * Append "bytes[0,n-1]" to this.
173    * @param bytes the pointer to the bytes
174    * @param n the number of bytes; must be non-negative
175    * @stable ICU 4.2
176    */
177   virtual void Append(const char* bytes, int32_t n);
178   /**
179    * Returns a writable buffer for appending and writes the buffer's capacity to
180    * *result_capacity. For details see the base class documentation.
181    * @param min_capacity required minimum capacity of the returned buffer;
182    *                     must be non-negative
183    * @param desired_capacity_hint desired capacity of the returned buffer;
184    *                              must be non-negative
185    * @param scratch default caller-owned buffer
186    * @param scratch_capacity capacity of the scratch buffer
187    * @param result_capacity pointer to an integer which will be set to the
188    *                        capacity of the returned buffer
189    * @return a buffer with *result_capacity>=min_capacity
190    * @stable ICU 4.2
191    */
192   virtual char* GetAppendBuffer(int32_t min_capacity,
193                                 int32_t desired_capacity_hint,
194                                 char* scratch, int32_t scratch_capacity,
195                                 int32_t* result_capacity);
196   /**
197    * Returns the number of bytes actually written to the sink.
198    * @return number of bytes written to the buffer
199    * @stable ICU 4.2
200    */
NumberOfBytesWritten()201   int32_t NumberOfBytesWritten() const { return size_; }
202   /**
203    * Returns true if any bytes were discarded, i.e., if there was an
204    * attempt to write more than 'capacity' bytes.
205    * @return TRUE if more than 'capacity' bytes were Append()ed
206    * @stable ICU 4.2
207    */
Overflowed()208   UBool Overflowed() const { return overflowed_; }
209   /**
210    * Returns the number of bytes appended to the sink.
211    * If Overflowed() then NumberOfBytesAppended()>NumberOfBytesWritten()
212    * else they return the same number.
213    * @return number of bytes written to the buffer
214    * @stable ICU 4.6
215    */
NumberOfBytesAppended()216   int32_t NumberOfBytesAppended() const { return appended_; }
217 private:
218   char* outbuf_;
219   const int32_t capacity_;
220   int32_t size_;
221   int32_t appended_;
222   UBool overflowed_;
223 
224   CheckedArrayByteSink() = delete;
225   CheckedArrayByteSink(const CheckedArrayByteSink &) = delete;
226   CheckedArrayByteSink &operator=(const CheckedArrayByteSink &) = delete;
227 };
228 
229 /**
230  * Implementation of ByteSink that writes to a "string".
231  * The StringClass is usually instantiated with a std::string.
232  * @stable ICU 4.2
233  */
234 template<typename StringClass>
235 class StringByteSink : public ByteSink {
236  public:
237   /**
238    * Constructs a ByteSink that will append bytes to the dest string.
239    * @param dest pointer to string object to append to
240    * @stable ICU 4.2
241    */
StringByteSink(StringClass * dest)242   StringByteSink(StringClass* dest) : dest_(dest) { }
243   /**
244    * Constructs a ByteSink that reserves append capacity and will append bytes to the dest string.
245    *
246    * @param dest pointer to string object to append to
247    * @param initialAppendCapacity capacity beyond dest->length() to be reserve()d
248    * @stable ICU 60
249    */
StringByteSink(StringClass * dest,int32_t initialAppendCapacity)250   StringByteSink(StringClass* dest, int32_t initialAppendCapacity) : dest_(dest) {
251     if (initialAppendCapacity > 0 &&
252         (uint32_t)initialAppendCapacity > (dest->capacity() - dest->length())) {
253       dest->reserve(dest->length() + initialAppendCapacity);
254     }
255   }
256   /**
257    * Append "bytes[0,n-1]" to this.
258    * @param data the pointer to the bytes
259    * @param n the number of bytes; must be non-negative
260    * @stable ICU 4.2
261    */
Append(const char * data,int32_t n)262   virtual void Append(const char* data, int32_t n) { dest_->append(data, n); }
263  private:
264   StringClass* dest_;
265 
266   StringByteSink() = delete;
267   StringByteSink(const StringByteSink &) = delete;
268   StringByteSink &operator=(const StringByteSink &) = delete;
269 };
270 
271 U_NAMESPACE_END
272 
273 #endif /* U_SHOW_CPLUSPLUS_API */
274 
275 #endif  // __BYTESTREAM_H__
276