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Searched refs:append_string (Results 1 – 1 of 1) sorted by relevance

/art/runtime/native/
Ddalvik_system_BaseDexClassLoader.cc28 static bool append_string(JNIEnv* env, jobjectArray array, uint32_t& i, const std::string& string) { in append_string() function
54 if (!append_string(env, result, i, classpath) || !append_string(env, result, i, context)) { in BaseDexClassLoader_computeClassLoaderContextsNative()