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Searched refs:block_order (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dcode_generator.cc467 const ArenaVector<HBasicBlock*>& block_order) { in InitializeCodeGeneration() argument
468 block_order_ = &block_order; in InitializeCodeGeneration()
469 DCHECK(!block_order.empty()); in InitializeCodeGeneration()
470 DCHECK(block_order[0] == GetGraph()->GetEntryBlock()); in InitializeCodeGeneration()
Dcode_generator.h242 const ArenaVector<HBasicBlock*>& block_order);