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Searched refs:no_sig_chain_ (Results 1 – 2 of 2) sorted by relevance

/art/runtime/
Druntime.cc276 no_sig_chain_(false), in Runtime()
848 CHECK(!no_sig_chain_) << "A started runtime should have sig chain enabled"; in Start()
1338 no_sig_chain_ = runtime_options.Exists(Opt::NoSigChain); in Init()
1505 if (!no_sig_chain_) { in Init()
Druntime.h1196 bool no_sig_chain_; variable