Searched refs:BackLog (Results 1 – 4 of 4) sorted by relevance
299 #define SET_BACKLOG(Sock, Value) ((Sock)->BackLog = (Value))309 #define GET_BACKLOG(Sock) ((Sock)->BackLog)427 UINT32 BackLog; ///< The connection limit for listening socket member485 UINT32 BackLog; ///< the limit of connection to this socket member
674 if ((Parent != NULL) && (Parent->ConnCnt == Parent->BackLog)) { in SockCreate()679 Parent->BackLog) in SockCreate()724 Sock->BackLog = SockInitData->BackLog; in SockCreate()769 ASSERT (Parent->BackLog > 0); in SockCreate()1019 InitData.BackLog = Sock->BackLog; in SockClone()
285 #define SET_BACKLOG(Sock, Value) ((Sock)->BackLog = (Value))295 #define GET_BACKLOG(Sock) ((Sock)->BackLog)595 UINT32 BackLog; ///< The connection limit for listening socket member654 UINT32 BackLog; ///< the limit of connection to this socket member
566 if ((Parent != NULL) && (Parent->ConnCnt == Parent->BackLog)) { in SockCreate()572 Parent->BackLog) in SockCreate()613 Sock->BackLog = SockInitData->BackLog; in SockCreate()657 ASSERT (Parent->BackLog > 0); in SockCreate()906 InitData.BackLog = Sock->BackLog; in SockClone()