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Searched refs:BufferBinding (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h135 struct BufferBinding { struct
146 typedef std::vector<BufferBinding> VertexAttribBindingVector; argument
169 BufferBinding& bufferBinding(size_t k) { return it->second.bindingState[k]; } in bufferBinding()
222 const BufferBinding& getCurrAttributeBindingInfo(int attribindex);
485 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;
486 std::vector<BufferBinding> m_indexedUniformBuffers;
487 std::vector<BufferBinding> m_indexedAtomicCounterBuffers;
488 std::vector<BufferBinding> m_indexedShaderStorageBuffers;
594 const BufferBinding& vertexAttribBufferBinding = in getVertexAttribParameter()
DGLClientState.cpp173 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) { in getCurrAttributeBindingInfo()
321 const GLClientState::BufferBinding& curr_binding = in getVBOUsage()
412 static void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindin… in sClearIndexedBufferBinding()
2029 BufferBinding buf0Binding; in initFromCaps()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1211 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes()