Searched refs:EGL_BAD_ATTRIBUTE (Results 1 – 2 of 2) sorted by relevance
83 case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; in eglStrError()1000 case EGL_BAD_ATTRIBUTE: in eglChooseConfig()1001 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglChooseConfig()1030 RETURN_ERROR(EGL_FALSE, EGL_BAD_ATTRIBUTE); in eglGetConfigAttrib()1103 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); in eglCreatePbufferSurface()1270 ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglQuerySurface()1288 ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglQuerySurface()1411 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglSurfaceAttrib()1507 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext()1515 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext()[all …]
81 #define EGL_BAD_ATTRIBUTE 0x3004 macro