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Searched refs:EGL_DEPTH_ENCODING_NV (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
DeglDisplay.cpp483 if (attrib == EGL_DEPTH_ENCODING_NV) { in getConfigAttrib()
/device/generic/goldfish-opengl/system/include/EGL/
Deglext.h196 #define EGL_DEPTH_ENCODING_NV 0x30E2 macro