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Searched refs:GL2Encoder (Results 1 – 13 of 13) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.h34 bool bufferTarget(GL2Encoder* ctx, GLenum target);
35 bool bufferParam(GL2Encoder* ctx, GLenum param);
37 bool pixelStoreParam(GL2Encoder* ctx, GLenum param);
40 bool rboFormat(GL2Encoder* ctx, GLenum internalformat);
42 bool framebufferTarget(GL2Encoder* ctx, GLenum target);
43 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment);
48 bool vertexAttribType(GL2Encoder* ctx, GLenum type);
53 bool textureTarget(GL2Encoder* ctx, GLenum target);
58 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat);
62 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat);
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DGL2Encoder.cpp70 GL2Encoder::GL2Encoder(IOStream *stream, ChecksumCalculator *protocol) in GL2Encoder() function in GL2Encoder
380 GL2Encoder::~GL2Encoder() in ~GL2Encoder()
385 GLenum GL2Encoder::s_glGetError(void * self) in s_glGetError()
387 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetError()
402 class GL2Encoder::ErrorUpdater {
404 ErrorUpdater(GL2Encoder* ctx) : in ErrorUpdater()
436 GL2Encoder* mCtx;
442 class GL2Encoder::ScopedQueryUpdate {
444 ScopedQueryUpdate(GL2Encoder* ctx, uint32_t bytes, T* target) : in ScopedQueryUpdate()
461 GL2Encoder* mCtx;
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DGL2EncoderUtils.cpp27 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize()
34 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize3D()
41 GL2Encoder * ctx = (GL2Encoder *) self; in uniformType()
47 GL2Encoder *ctx = (GL2Encoder *)self; in clearBufferNumElts()
53 GL2Encoder *ctx = (GL2Encoder *)self; in numActiveUniformsInUniformBlock()
59 GL2Encoder *ctx = (GL2Encoder *)self; in glActiveUniformBlockivParamSize()
DGLESv2Validation.cpp30 bool bufferTarget(GL2Encoder* ctx, GLenum target) { in bufferTarget()
56 bool bufferParam(GL2Encoder* ctx, GLenum pname) { in bufferParam()
72 bool pixelStoreParam(GL2Encoder* ctx, GLenum param) { in pixelStoreParam()
111 bool rboFormat(GL2Encoder* ctx, GLenum internalformat) { in rboFormat()
186 bool framebufferTarget(GL2Encoder* ctx, GLenum target) { in framebufferTarget()
198 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment) { in framebufferAttachment()
263 bool vertexAttribType(GL2Encoder* ctx, GLenum type) in vertexAttribType()
324 bool textureTarget(GL2Encoder* ctx, GLenum target) { in textureTarget()
428 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat) { in supportedCompressedFormat()
513 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat) { in filterableTexFormat()
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DCMakeLists.txt5 set(GLESv2_enc_src GL2EncoderUtils.cpp GL2Encoder.cpp GLESv2Validation.cpp gl2_client_context.cpp g…
6 android_add_library(TARGET GLESv2_enc SHARED LICENSE Apache-2.0 SRC GL2EncoderUtils.cpp GL2Encoder.…
DIOStream2.cpp12 GL2Encoder *ctx = (GL2Encoder *)context; in readbackPixels()
77 GL2Encoder *ctx = (GL2Encoder *)context; in uploadPixels()
DAndroid.mk8 GL2Encoder.cpp \
DGL2Encoder.h28 class GL2Encoder : public gl2_encoder_context_t {
30 GL2Encoder(IOStream *stream, ChecksumCalculator* protocol);
31 virtual ~GL2Encoder();
432 static void* s_glMapBufferRangeAEMUImpl(GL2Encoder* ctx, GLenum target,
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
DServerConnection.h37 GL2Encoder *gl2Encoder() { return m_gl2Enc; } in gl2Encoder()
49 GL2Encoder *m_gl2Enc;
DServerConnection.cpp119 m_gl2Enc = new GL2Encoder(m_stream); in create()
/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DHostConnection.h37 class GL2Encoder; variable
152 GL2Encoder *gl2Encoder();
215 GL2Encoder *m_gl2Enc;
DHostConnection.cpp32 class GL2Encoder : public gl2_client_context_t { class
34 GL2Encoder(IOStream*, ChecksumCalculator*) { } in GL2Encoder() function in GL2Encoder
574 GL2Encoder *HostConnection::gl2Encoder() in gl2Encoder()
577 m_gl2Enc = new GL2Encoder(m_stream, checksumHelper()); in gl2Encoder()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp27 #define GET_CONTEXT GL2Encoder * ctx = getEGLThreadInfo()->hostConn->gl2Encoder();