Home
last modified time | relevance | path

Searched refs:GL_DEPTH32F_STENCIL8 (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp176 case GL_DEPTH32F_STENCIL8: in rboFormat()
319 INVALID_MATCH(GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8); in blitFramebufferFormat()
601 case GL_DEPTH32F_STENCIL8: in depthRenderableFormat()
612 case GL_DEPTH32F_STENCIL8: in stencilRenderableFormat()
788 f(GL_DEPTH32F_STENCIL8) \
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h669 #define GL_DEPTH32F_STENCIL8 0x8CAD macro
Dgl31.h669 #define GL_DEPTH32F_STENCIL8 0x8CAD macro