Searched refs:GL_DEPTH32F_STENCIL8 (Results 1 – 3 of 3) sorted by relevance
176 case GL_DEPTH32F_STENCIL8: in rboFormat()319 INVALID_MATCH(GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8); in blitFramebufferFormat()601 case GL_DEPTH32F_STENCIL8: in depthRenderableFormat()612 case GL_DEPTH32F_STENCIL8: in stencilRenderableFormat()788 f(GL_DEPTH32F_STENCIL8) \
669 #define GL_DEPTH32F_STENCIL8 0x8CAD macro