Searched refs:GL_DRAW_FRAMEBUFFER (Results 1 – 5 of 5) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 1640 bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in removeFramebuffers() 1656 case GL_DRAW_FRAMEBUFFER: in boundFboProps() 1668 case GL_DRAW_FRAMEBUFFER: in boundFboProps_const() 1684 case GL_DRAW_FRAMEBUFFER: in bindFramebuffer() 1700 case GL_DRAW_FRAMEBUFFER: in setCheckFramebufferStatus() 1714 case GL_DRAW_FRAMEBUFFER: in getCheckFramebufferStatus() 1790 detachRboFromFbo(GL_DRAW_FRAMEBUFFER, glUtilsColorAttachmentName(i), renderbuffer); in detachRbo() 1794 detachRboFromFbo(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, renderbuffer); in detachRbo() 1797 detachRboFromFbo(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, renderbuffer); in detachRbo() 1800 detachRboFromFbo(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, renderbuffer); in detachRbo()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 3756 … SET_ERROR_IF(!ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && n > 1, GL_INVALID_OPERATION); in s_glDrawBuffers() 3765 !ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glDrawBuffers() 3769 ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glDrawBuffers() 4503 …state->getBoundFramebufferFormat(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, &draw_fbo_format_info); in s_glBlitFramebuffer() 4509 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer() 4519 … state->getBoundFramebufferFormat(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, &draw_fbo_format_info); in s_glBlitFramebuffer() 4525 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer() 4535 …state->getBoundFramebufferFormat(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, &draw_fbo_format_info… in s_glBlitFramebuffer() 4541 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer() 4549 …state->getBoundFramebufferFormat(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, &draw_fbo_format_info); in s_glBlitFramebuffer() [all …]
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D | GLESv2Validation.cpp | 191 case GL_DRAW_FRAMEBUFFER: in framebufferTarget()
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 688 #define GL_DRAW_FRAMEBUFFER 0x8CA9 macro
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D | gl31.h | 688 #define GL_DRAW_FRAMEBUFFER 0x8CA9 macro
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