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Searched refs:GL_PROJECTION (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/
DEmulatedFakeRotatingCameraDevice.cpp252 glMatrixMode(GL_PROJECTION); in update_scene()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h352 #define GL_PROJECTION 0x1701 macro