Searched refs:GopModeNumber (Results 1 – 2 of 2) sorted by relevance
236 IN UINT32 GopModeNumber, in InitializeGraphicsConsoleTextMode() argument296 NewModeBuffer[ValidCount].GopModeNumber = GopModeNumber; in InitializeGraphicsConsoleTextMode()309 NewModeBuffer[ValidCount].GopModeNumber = GopModeNumber; in InitializeGraphicsConsoleTextMode()337 NewModeBuffer[ValidCount].GopModeNumber = GopModeNumber; in InitializeGraphicsConsoleTextMode()1360 if (ModeData->GopModeNumber != GraphicsOutput->Mode->Mode) { in GraphicsConsoleConOutSetMode()1364 Status = GraphicsOutput->SetMode (GraphicsOutput, ModeData->GopModeNumber); in GraphicsConsoleConOutSetMode()
63 UINT32 GopModeNumber; member