Searched refs:ShaderData (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLSharedGroup.cpp | 368 ShaderData* sData = findObjectOrDefault(m_shaders, shader); in attachShader() 382 ShaderData* sData = findObjectOrDefault(m_shaders, shader); in detachShader() 405 ShaderData* shader = findObjectOrDefault(m_shaders, shaderId); in setProgramIndexInfo() 407 ShaderData::StringList::iterator nameIter = in setProgramIndexInfo() 409 ShaderData::StringList::iterator nameEnd = in setProgramIndexInfo() 516 ShaderData* pData = findObjectOrDefault(m_shaders, shader); in isShader() 525 ShaderData* data = new ShaderData; in addShaderData() 535 ShaderData* GLSharedGroup::getShaderData(GLuint shader) { in getShaderData() 550 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in refShaderDataLocked() 555 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in unrefShaderDataLocked() [all …]
|
D | GLSharedGroup.h | 107 struct ShaderData { struct 116 ShaderData shaderData; argument 125 std::map<GLuint, ShaderData*> m_shaders; 166 ShaderData* getShaderData(GLuint shader);
|
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 1644 …rnalSamplerUniformDefinition(char* str, const std::string& samplerExternalType, ShaderData* data) { in replaceExternalSamplerUniformDefinition() 1689 static bool replaceSamplerExternalWith2D(char* const str, ShaderData* const data) in replaceSamplerExternalWith2D() 1743 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource() 1896 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderSource() 4823 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderiv()
|