Searched refs:TCG_VENDOR_LIB_FLAG_RESET_TRACK (Results 1 – 2 of 2) sorted by relevance
333 if ((PpiFlags->PPFlags & TCG_VENDOR_LIB_FLAG_RESET_TRACK) == 0) { in ExecutePhysicalPresence()335 PpiFlags->PPFlags |= TCG_VENDOR_LIB_FLAG_RESET_TRACK; in ExecutePhysicalPresence()338 PpiFlags->PPFlags &= ~TCG_VENDOR_LIB_FLAG_RESET_TRACK; in ExecutePhysicalPresence()406 if ((PpiFlags->PPFlags & TCG_VENDOR_LIB_FLAG_RESET_TRACK) == 0) { in ExecutePhysicalPresence()408 PpiFlags->PPFlags |= TCG_VENDOR_LIB_FLAG_RESET_TRACK; in ExecutePhysicalPresence()411 PpiFlags->PPFlags &= ~TCG_VENDOR_LIB_FLAG_RESET_TRACK; in ExecutePhysicalPresence()420 if ((PpiFlags->PPFlags & TCG_VENDOR_LIB_FLAG_RESET_TRACK) == 0) { in ExecutePhysicalPresence()422 PpiFlags->PPFlags |= TCG_VENDOR_LIB_FLAG_RESET_TRACK; in ExecutePhysicalPresence()425 PpiFlags->PPFlags &= ~TCG_VENDOR_LIB_FLAG_RESET_TRACK; in ExecutePhysicalPresence()988 if ((Flags.PPFlags & TCG_VENDOR_LIB_FLAG_RESET_TRACK) != 0) { in HaveValidTpmRequest()[all …]
35 #define TCG_VENDOR_LIB_FLAG_RESET_TRACK BIT3 macro