Searched refs:VALIDATE_DISPLAY_INIT (Results 1 – 1 of 1) sorted by relevance
/device/generic/goldfish-opengl/system/egl/ |
D | egl.cpp | 133 #define VALIDATE_DISPLAY_INIT(dpy,ret) \ macro 893 VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); in eglTerminate() 927 VALIDATE_DISPLAY_INIT(dpy, NULL); in eglQueryString() 935 VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); in eglGetConfigs() 957 VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); in eglChooseConfig() 1020 VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); in eglGetConfigAttrib() 1038 VALIDATE_DISPLAY_INIT(dpy, NULL); in eglCreateWindowSurface() 1066 VALIDATE_DISPLAY_INIT(dpy, NULL); in eglCreatePbufferSurface() 1146 VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); in eglDestroySurface() 1171 VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE); in eglQuerySurface() [all …]
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