Searched refs:VERTEX_LOCATION (Results 1 – 3 of 3) sorted by relevance
101 VERTEX_LOCATION = 0, enumerator650 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()656 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()662 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()764 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
55 m_currVaoState[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; in init()386 retval = int(VERTEX_LOCATION); in getLocation()707 which_state = GLClientState::VERTEX_LOCATION; in getClientStatePointer()
275 …ctx->m_state->setVertexAttribState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data… in s_glVertexPointer()426 case GLClientState::VERTEX_LOCATION: in sendVertexData()468 case GLClientState::VERTEX_LOCATION: in sendVertexData()