Searched refs:Width32 (Results 1 – 2 of 2) sorted by relevance
428 UINT8 Width32; member563 if (mSmmCpuWidthOffset[RegisterIndex].Width32 == 0) { in ReadSaveStateRegisterByIndex()570 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width32) { in ReadSaveStateRegisterByIndex()751 if (mSmmCpuWidthOffset[RegisterIndex].Width32 == 0) { in SmmCpuFeaturesWriteSaveStateRegister()758 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width32) { in SmmCpuFeaturesWriteSaveStateRegister()
89 UINT8 Width32; member294 if (mSmmCpuWidthOffset[RegisterIndex].Width32 == 0) { in ReadSaveStateRegisterByIndex()301 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width32) { in ReadSaveStateRegisterByIndex()518 if (mSmmCpuWidthOffset[RegisterIndex].Width32 == 0) { in WriteSaveStateRegister()525 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width32) { in WriteSaveStateRegister()