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Searched refs:addFramebuffers (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h388 void addFramebuffers(GLsizei n, GLuint* framebuffers);
DGLClientState.cpp1630 void GLClientState::addFramebuffers(GLsizei n, GLuint* framebuffers) { in addFramebuffers() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp959 state->addFramebuffers(n, framebuffers); in s_glGenFramebuffersOES()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2691 state->addFramebuffers(n, framebuffers); in s_glGenFramebuffers()