Searched refs:addVertexArrayObject (Results 1 – 2 of 2) sorted by relevance
52 addVertexArrayObject(0); in init()204 addVertexArrayObject(arrays[i]); in addVertexArrayObjects()217 void GLClientState::addVertexArrayObject(GLuint name) { in addVertexArrayObject() function in GLClientState
216 void addVertexArrayObject(GLuint name);