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Searched refs:colorAttachmenti_textures (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1517 props.colorAttachmenti_textures[colorAttachmentIndex]); in getBoundFramebufferFormat()
1520 props.colorAttachmenti_textures[colorAttachmentIndex]); in getBoundFramebufferFormat()
1522 queryTexType(props.colorAttachmenti_textures[colorAttachmentIndex]); in getBoundFramebufferFormat()
1524 queryTexSamples(props.colorAttachmenti_textures[colorAttachmentIndex]); in getBoundFramebufferFormat()
1608 props.colorAttachmenti_textures.resize(m_max_color_attachments, 0); in addFreshFramebuffer()
1738 boundFboProps(target).colorAttachmenti_textures[colorAttachmentIndex] = texture; in attachTextureObject()
1769 res = boundFboProps_const(target).colorAttachmenti_textures[colorAttachmentIndex]; in getFboAttachmentTextureId()
1941 return props.colorAttachmenti_textures[colorAttachmentIndex]; in objectOfAttachment()
DGLClientState.h48 std::vector<GLuint> colorAttachmenti_textures; member