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Searched refs:curr_binding (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp321 const GLClientState::BufferBinding& curr_binding = in getVBOUsage() local
324 GLuint bufferObject = curr_binding.buffer; in getVBOUsage()
325 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { in getVBOUsage()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1211 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes() local
1212 GLuint bufferObject = curr_binding.buffer; in sendVertexAttributes()
1218 int divisor = curr_binding.divisor; in sendVertexAttributes()
1219 int stride = curr_binding.stride; in sendVertexAttributes()
1220 int effectiveStride = curr_binding.effectiveStride; in sendVertexAttributes()
1221 uintptr_t offset = curr_binding.offset; in sendVertexAttributes()