Searched refs:currentIndexVbo (Results 1 – 3 of 3) sorted by relevance
1375 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()1376 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()1400 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()1402 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()1487 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElementsNullAEMU()1491 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()1516 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElementsNullAEMU()1518 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()4183 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElementsInstanced()4184 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()[all …]
571 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()574 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()579 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
211 GLuint currentIndexVbo() { return m_currVaoState.iboId(); } in currentIndexVbo() function