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Searched refs:deletePending (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
DeglContext.h47 EGLint deletePending; member
Degl.cpp213 deletePending(0), in EGLContext_t()
302 EGLint deletePending; member
330 : dpy(dpy), config(config), deletePending(0), mIsCurrent(false), in egl_surface_t()
649 if (surf && surf->deletePending) { in s_destroyPendingSurfaceAndSetNull()
1151 surface->deletePending = 1; in eglDestroySurface()
1335 if (context->deletePending) { in s_eglReleaseThreadImpl()
1644 context->deletePending = 1; in eglDestroyContext()
1817 if (tInfo->currentContext->deletePending && tInfo->currentContext != context) { in eglMakeCurrent()