Searched refs:depthCount (Results 1 – 2 of 2) sorted by relevance
545 uint32_t depthCount; in captureDepth() local549 depthCount = pixel[Scene::Gr] * scale64x; in captureDepth()551 *px++ = depthCount < 8191 * 64 ? depthCount / 64 : 0; in captureDepth()
583 uint32_t depthCount; in captureDepth() local591 depthCount = pixel[Scene::Gr] * scale64x; in captureDepth()592 *px++ = depthCount < 8191*64 ? depthCount / 64 : 0; in captureDepth()