Searched refs:efState (Results 1 – 3 of 3) sorted by relevance
106 uint32_t efState = 0; in threadLoop() local108 &efState); in threadLoop()109 if (efState & EXIT_REQUEST) { in threadLoop()113 if (efState & STAND_BY_REQUEST) { in threadLoop()118 if (efState & (MessageQueueFlagBits::NOT_FULL | 0)) { in threadLoop()
109 uint32_t efState = 0; in threadLoop() local111 &efState); in threadLoop()112 if (efState & EXIT_REQUEST) { in threadLoop()116 if (efState & STAND_BY_REQUEST) { in threadLoop()120 if (efState & (MessageQueueFlagBits::NOT_EMPTY | 0)) { in threadLoop()
129 uint32_t efState = 0; in threadLoop() local131 &efState); in threadLoop()132 if (!(efState & static_cast<uint32_t>(MessageQueueFlagBits::NOT_EMPTY))) { in threadLoop()