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Searched refs:getActiveTextureUnit (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h308 GLenum getActiveTextureUnit() const;
DGLClientState.cpp975 GLenum GLClientState::getActiveTextureUnit() const in getActiveTextureUnit() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp400 GLenum prevActiveTexUnit = m_state->getActiveTextureUnit(); in sendVertexData()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2002 GLenum origActiveTexture = state->getActiveTextureUnit(); in updateHostTexture2DBindingsFromProgramData()
2062 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glUniform1i()
3554 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glUniform1ui()
4930 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glProgramUniform1i()
4956 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glProgramUniform1ui()