Searched refs:has_indirect_arrays (Results 1 – 2 of 2) sorted by relevance
1329 bool has_indirect_arrays = false; in s_glDrawArrays() local1331 &has_indirect_arrays); in s_glDrawArrays()1335 !has_indirect_arrays)) { in s_glDrawArrays()1355 bool has_indirect_arrays = false; in s_glDrawElements() local1358 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()1360 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()1417 if (has_indirect_arrays || 1) { in s_glDrawElements()1422 if(!has_indirect_arrays) { in s_glDrawElements()1441 bool has_indirect_arrays = false; in s_glDrawArraysNullAEMU() local1443 &has_indirect_arrays); in s_glDrawArraysNullAEMU()[all …]
548 bool has_indirect_arrays = false; in s_glDrawElements() local554 has_indirect_arrays = true; in s_glDrawElements()565 if (!has_immediate_arrays && !has_indirect_arrays) { in s_glDrawElements()625 if (has_indirect_arrays || 1) { in s_glDrawElements()631 if(!has_indirect_arrays) { in s_glDrawElements()