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Searched refs:has_indirect_arrays (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1329 bool has_indirect_arrays = false; in s_glDrawArrays() local
1331 &has_indirect_arrays); in s_glDrawArrays()
1335 !has_indirect_arrays)) { in s_glDrawArrays()
1355 bool has_indirect_arrays = false; in s_glDrawElements() local
1358 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()
1360 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()
1417 if (has_indirect_arrays || 1) { in s_glDrawElements()
1422 if(!has_indirect_arrays) { in s_glDrawElements()
1441 bool has_indirect_arrays = false; in s_glDrawArraysNullAEMU() local
1443 &has_indirect_arrays); in s_glDrawArraysNullAEMU()
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/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp548 bool has_indirect_arrays = false; in s_glDrawElements() local
554 has_indirect_arrays = true; in s_glDrawElements()
565 if (!has_immediate_arrays && !has_indirect_arrays) { in s_glDrawElements()
625 if (has_indirect_arrays || 1) { in s_glDrawElements()
631 if(!has_indirect_arrays) { in s_glDrawElements()