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Searched refs:idOrError (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp578 int idOrError = getBuffer(target); in isNonIndexedBindNoOp() local
579 if (idOrError < 0) { in isNonIndexedBindNoOp()
582 return buffer == (GLuint)idOrError; in isNonIndexedBindNoOp()
679 int idOrError = getBuffer(target); in getLastEncodedBufferBind() local
680 ret = (idOrError < 0) ? 0 : (GLuint)idOrError; in getLastEncodedBufferBind()