Searched refs:kFreq1Magnitude (Results 1 – 4 of 4) sorted by relevance
127 static const float kFreq1Magnitude; variable
300 mHandshakeX = (kFreq1Magnitude * std::sin(kHorizShakeFreq1 * timeSinceIdx) + in calculateScene()304 mHandshakeY = (kFreq1Magnitude * std::sin(kVertShakeFreq1 * timeSinceIdx) + in calculateScene()347 const float Scene::kFreq1Magnitude = 5; member in android::Scene
170 static const float kFreq1Magnitude; variable
331 ( kFreq1Magnitude * std::sin(kHorizShakeFreq1 * timeSinceIdx) + in calculateScene()336 ( kFreq1Magnitude * std::sin(kVertShakeFreq1 * timeSinceIdx) + in calculateScene()350 const float Scene::kFreq1Magnitude = 5; member in android::Scene