Searched refs:mFboState (Results 1 – 2 of 2) sorted by relevance
113 mFboState.boundDrawFramebuffer = 0; in init()114 mFboState.boundReadFramebuffer = 0; in init()115 mFboState.drawFboCheckStatus = GL_NONE; in init()116 mFboState.readFboCheckStatus = GL_NONE; in init()1627 mFboState.fboData[name] = props; in addFreshFramebuffer()1639 if (framebuffers[i] == mFboState.boundDrawFramebuffer) { in removeFramebuffers()1642 if (framebuffers[i] == mFboState.boundReadFramebuffer) { in removeFramebuffers()1645 mFboState.fboData.erase(framebuffers[i]); in removeFramebuffers()1651 return mFboState.fboData.find(name) != mFboState.fboData.end(); in usedFramebufferName()1657 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()[all …]
571 FboState mFboState; variable