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Searched refs:mHandshakeY (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.h71 mSubY = (y + mOffsetY + mHandshakeY) % mMapDiv; in setReadoutPixel()
73 mSceneY = (y + mOffsetY + mHandshakeY) / mMapDiv; in setReadoutPixel()
126 int mHandshakeX, mHandshakeY; variable
DScene.cpp335 mHandshakeY = in calculateScene()
/device/google/cuttlefish/guest/hals/camera/fake-pipeline2/
DScene.h83 int mHandshakeX, mHandshakeY; variable
DScene.cpp304 mHandshakeY = (kFreq1Magnitude * std::sin(kVertShakeFreq1 * timeSinceIdx) + in calculateScene()
316 mSubY = (y + mOffsetY + mHandshakeY) % mMapDiv; in setReadoutPixel()
318 mSceneY = (y + mOffsetY + mHandshakeY) / mMapDiv; in setReadoutPixel()