Searched refs:m_gl2Enc (Results 1 – 4 of 4) sorted by relevance
37 return ti->serverConn->m_gl2Enc; in s_getGl2Context()119 m_gl2Enc = new GL2Encoder(m_stream); in create()120 m_gl2Enc->setContextAccessor(s_getGl2Context); in create()
37 GL2Encoder *gl2Encoder() { return m_gl2Enc; } in gl2Encoder()49 GL2Encoder *m_gl2Enc; variable
351 m_gl2Enc(NULL), in HostConnection()371 delete m_gl2Enc; in ~HostConnection()576 if (!m_gl2Enc) { in gl2Encoder()577 m_gl2Enc = new GL2Encoder(m_stream, checksumHelper()); in gl2Encoder()579 m_gl2Enc, getCurrentThreadId()); in gl2Encoder()580 m_gl2Enc->setContextAccessor(s_getGL2Context); in gl2Encoder()581 m_gl2Enc->setNoHostError(m_noHostError); in gl2Encoder()582 m_gl2Enc->setDrawCallFlushInterval( in gl2Encoder()584 m_gl2Enc->setHasAsyncUnmapBuffer(m_rcEnc->hasAsyncUnmapBuffer()); in gl2Encoder()586 return m_gl2Enc; in gl2Encoder()[all …]
215 GL2Encoder *m_gl2Enc; variable