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Searched refs:m_noClientArraysCache (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp49 m_noClientArraysCache = 0; in init()
142 m_noClientArraysCache = 0; in enable()
181 m_noClientArraysCache = 0; in setVertexAttribBinding()
290 if (m_noClientArraysCache) { in getVBOUsage()
316 m_noClientArraysCache = 1; in getVBOUsage()
343 m_noClientArraysCache = 1; in getVBOUsage()
474 m_noClientArraysCache = 0; in unBindBuffer()
DGLClientState.h461 uint8_t m_noClientArraysCache; variable