Searched refs:m_transformFeedbackBuffer (Results 1 – 2 of 2) sorted by relevance
74 m_transformFeedbackBuffer = 0; in init()455 if (m_transformFeedbackBuffer == id) in unBindBuffer()456 m_transformFeedbackBuffer = 0; in unBindBuffer()500 m_transformFeedbackBuffer = id; in bindBuffer()644 ret = m_transformFeedbackBuffer; in getBuffer()
470 GLuint m_transformFeedbackBuffer; variable