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Searched refs:m_uniformBlockInfoMap (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp940 m_uniformBlockInfoMap[key] = info; in setNumActiveUniformsInUniformBlock()
948 m_uniformBlockInfoMap.find(key); in numActiveUniformsInUniformBlock()
949 if (it == m_uniformBlockInfoMap.end()) return 0; in numActiveUniformsInUniformBlock()
DGLClientState.h282 UniformBlockInfoMap m_uniformBlockInfoMap; variable