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Searched refs:m_vaoAttribBindingHasClientArrayCache (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp47 m_vaoAttribBindingHasClientArrayCache = 0; in init()
299 if ((1 << i) & m_vaoAttribBindingHasClientArrayCache) { in getVBOUsage()
327 m_vaoAttribBindingHasClientArrayCache |= (1 << i); in getVBOUsage()
329 m_vaoAttribBindingHasClientArrayCache &= ~(1 << i); in getVBOUsage()
DGLClientState.h459 uint16_t m_vaoAttribBindingHasClientArrayCache; variable