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Searched refs:outQueue (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/codecs/omx/vpxdec/
DGoldfishVPX.cpp146 List<BufferInfo *> &outQueue = getPortQueue(1); in outputBuffers() local
174 while (!outQueue.empty()) { in outputBuffers()
176 outInfo = *outQueue.begin(); in outputBuffers()
218 outQueue.erase(outQueue.begin()); in outputBuffers()
228 if (!outQueue.empty()) { in outputBuffers()
229 outInfo = *outQueue.begin(); in outputBuffers()
230 outQueue.erase(outQueue.begin()); in outputBuffers()
277 List<BufferInfo *> &outQueue = getPortQueue(1); in onQueueFilled() local
282 && !outQueue.empty()) { in onQueueFilled()
/device/generic/goldfish-opengl/system/codecs/omx/avcdec/
DGoldfishAVCDec.cpp303 List<BufferInfo *> &outQueue = getPortQueue(kOutputPortIndex); in onQueueFilled() local
306 while (!outQueue.empty()) { in onQueueFilled()
325 outInfo = *outQueue.begin(); in onQueueFilled()
474 outQueue.erase(outQueue.begin()); in onQueueFilled()
492 outQueue.erase(outQueue.begin()); in onQueueFilled()