Searched refs:px (Results 1 – 8 of 8) sorted by relevance
6 border: solid #a0a0a0 1px ;7 border-radius: 20px ;8 padding: 26px ;9 margin: 16px ;28 border-radius: 8px ;29 border: solid #a0a0a0 1px ;38 padding-left: 0px ;64 height: 1px ;76 padding: 8px ;77 border: solid #a0a0a0 2px ;[all …]
22 padding-left: 16px ;23 margin-left: -16px ;25 border-radius: 8px ;26 border: solid #000080 1px ;
391 uint16_t *px = (uint16_t *)img + y * stride; in captureRaw() local415 *px++ = rawCount; in captureRaw()430 uint8_t *px = img + outY * stride * 4; in captureRGBA() local440 *px++ = rCount < 255 * 64 ? rCount / 64 : 255; in captureRGBA()441 *px++ = gCount < 255 * 64 ? gCount / 64 : 255; in captureRGBA()442 *px++ = bCount < 255 * 64 ? bCount / 64 : 255; in captureRGBA()443 *px++ = 255; in captureRGBA()460 uint8_t *px = img + outY * stride * 3; in captureRGB() local469 *px++ = rCount < 255 * 64 ? rCount / 64 : 255; in captureRGB()470 *px++ = gCount < 255 * 64 ? gCount / 64 : 255; in captureRGB()[all …]
403 uint16_t *px = (uint16_t*)img + y * stride; in captureRaw() local426 *px++ = rawCount; in captureRaw()444 uint8_t *px = img + outY * width * 4; in captureRGBA() local462 *px++ = rCount < 255*64 ? rCount / 64 : 255; in captureRGBA()463 *px++ = gCount < 255*64 ? gCount / 64 : 255; in captureRGBA()464 *px++ = bCount < 255*64 ? bCount / 64 : 255; in captureRGBA()465 *px++ = 255; in captureRGBA()483 uint8_t *px = img + outY * width * 3; in captureRGB() local501 *px++ = rCount < 255*64 ? rCount / 64 : 255; in captureRGB()502 *px++ = gCount < 255*64 ? gCount / 64 : 255; in captureRGB()[all …]
67 uint8_t *px = img + outY * width * 4; in captureRGBA() local85 *px++ = rCount < 255*64 ? rCount / 64 : 255; in captureRGBA()86 *px++ = gCount < 255*64 ? gCount / 64 : 255; in captureRGBA()87 *px++ = bCount < 255*64 ? bCount / 64 : 255; in captureRGBA()88 *px++ = 255; in captureRGBA()
22 padding: 10px;
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