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Searched refs:sProcPipe (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DProcessPipe.cpp44 static QEMU_PIPE_HANDLE sProcPipe = 0; variable
114 sProcPipe = pipe.Unbind().TakeChannel().release(); in processPipeInitOnce()
119 sProcPipe = qemu_pipe_open("GLProcessPipe"); in sQemuPipeInit()
120 if (!qemu_pipe_valid(sProcPipe)) { in sQemuPipeInit()
121 sProcPipe = 0; in sQemuPipeInit()
130 qemu_pipe_write(sProcPipe, (const char*)&confirmInt, in sQemuPipeInit()
135 qemu_pipe_close(sProcPipe); in sQemuPipeInit()
136 sProcPipe = 0; in sQemuPipeInit()
144 qemu_pipe_read(sProcPipe, (char*)&sProcUID, in sQemuPipeInit()
149 qemu_pipe_close(sProcPipe); in sQemuPipeInit()
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