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Searched refs:setBoundRenderbufferFormat (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h384 void setBoundRenderbufferFormat(GLenum format);
DGLClientState.cpp1412 void GLClientState::setBoundRenderbufferFormat(GLenum format) { in setBoundRenderbufferFormat() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2663 state->setBoundRenderbufferFormat(internalformat); in s_glRenderbufferStorage()
3748 state->setBoundRenderbufferFormat(internalformat); in s_glRenderbufferStorageMultisample()