Searched refs:usedFramebufferName (Results 1 – 2 of 2) sorted by relevance
390 bool usedFramebufferName(GLuint name) const;
1650 bool GLClientState::usedFramebufferName(GLuint name) const { in usedFramebufferName() function in GLClientState1680 if (!usedFramebufferName(name)) { in bindFramebuffer()