Searched refs:vsize (Results 1 – 1 of 1) sorted by relevance
429 unsigned int vsize = size * glSizeof(type); in glUtilsPackPointerData() local433 vsize = vsize / 4; in glUtilsPackPointerData()439 if (stride == 0) stride = vsize; in glUtilsPackPointerData()441 if (stride == vsize) { in glUtilsPackPointerData()444 for (unsigned int i = 0; i < datalen; i += vsize) { in glUtilsPackPointerData()445 memcpy(dst, src, vsize); in glUtilsPackPointerData()446 dst += vsize; in glUtilsPackPointerData()458 unsigned int vsize = size * glSizeof(type); in glUtilsWritePackPointerData() local459 if (stride == 0) stride = vsize; in glUtilsWritePackPointerData()461 if (stride == vsize) { in glUtilsWritePackPointerData()[all …]