Searched refs:AddAnyUnique (Results 1 – 2 of 2) sorted by relevance
586 function Monster.AddAnyUnique(builder, anyUnique) builder:PrependUOffsetTRelativeSlot(44, anyUnique… function
280 …public static void AddAnyUnique(FlatBufferBuilder builder, int anyUniqueOffset) { builder.AddOffse… in AddAnyUnique() method