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Searched refs:AllGraphicsShadersReadOnly (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.h712 AllGraphicsShadersReadOnly = 14, enumerator
DContextVk.cpp1294 textureLayout = vk::ImageLayout::AllGraphicsShadersReadOnly; in handleDirtyTexturesImpl()
1303 textureLayout = vk::ImageLayout::AllGraphicsShadersReadOnly; in handleDirtyTexturesImpl()
DTextureVk.cpp830 vk::ImageLayout::AllGraphicsShadersReadOnly, in setEGLImageTarget()
Dvk_helpers.cpp258 ImageLayout::AllGraphicsShadersReadOnly,