Searched refs:AllocStorage (Results 1 – 14 of 14) sorted by relevance
224 srb->Base.AllocStorage = soft_renderbuffer_storage; in _swrast_new_soft_renderbuffer()277 rb->AllocStorage = soft_renderbuffer_storage; in add_color_renderbuffers()323 rb->AllocStorage = soft_renderbuffer_storage; in add_depth_renderbuffer()361 rb->AllocStorage = soft_renderbuffer_storage; in add_stencil_renderbuffer()385 rb->AllocStorage = soft_renderbuffer_storage; in add_depth_stencil_renderbuffer()423 rb->AllocStorage = soft_renderbuffer_storage; in add_accum_renderbuffer()468 rb->AllocStorage = soft_renderbuffer_storage; in add_aux_renderbuffers()
429 rb->AllocStorage = swrast_alloc_front_storage; in swrast_new_renderbuffer()432 rb->AllocStorage = swrast_alloc_back_storage; in swrast_new_renderbuffer()485 if (rb->AllocStorage == swrast_alloc_front_storage) { in swrast_map_renderbuffer()509 if (rb->AllocStorage == swrast_alloc_back_storage) { in swrast_map_renderbuffer()527 if (rb->AllocStorage == swrast_alloc_front_storage) { in swrast_unmap_renderbuffer()
344 rb->AllocStorage = intel_alloc_window_storage; in intel_create_renderbuffer()361 irb->Base.Base.AllocStorage = intel_alloc_private_renderbuffer_storage; in intel_create_private_renderbuffer()390 rb->AllocStorage = intel_alloc_renderbuffer_storage; in intel_new_renderbuffer()438 rb->AllocStorage = intel_nop_alloc_storage; in intel_renderbuffer_update_wrapper()
125 rb->AllocStorage = nouveau_renderbuffer_storage; in nouveau_renderbuffer_new()199 rb->AllocStorage = nouveau_renderbuffer_dri_storage; in nouveau_renderbuffer_dri_new()
474 rb->AllocStorage = intel_alloc_window_storage; in intel_create_winsys_renderbuffer()494 irb->Base.Base.AllocStorage = intel_alloc_private_renderbuffer_storage; in intel_create_private_renderbuffer()522 rb->AllocStorage = intel_alloc_renderbuffer_storage; in intel_new_renderbuffer()540 rb->AllocStorage = intel_nop_alloc_storage; in intel_renderbuffer_update_wrapper()
54 rb->AllocStorage = NULL; in _mesa_init_renderbuffer()
306 if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { in _mesa_resize_framebuffer()
503 rb->AllocStorage = NULL; in _mesa_update_texture_renderbuffer()1550 assert(newRb->AllocStorage); in allocate_renderbuffer_locked()2514 assert(rb->AllocStorage); in _mesa_renderbuffer_storage()2515 if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { in _mesa_renderbuffer_storage()
3458 GLboolean (*AllocStorage)(struct gl_context *ctx, member
335 xrb->Base.Base.AllocStorage = xmesa_alloc_back_storage; in xmesa_new_renderbuffer()337 xrb->Base.Base.AllocStorage = xmesa_alloc_front_storage; in xmesa_new_renderbuffer()
667 rb->AllocStorage = radeon_alloc_window_storage; in radeon_create_renderbuffer()694 rb->AllocStorage = radeon_alloc_renderbuffer_storage; in radeon_new_renderbuffer()751 rb->AllocStorage = radeon_nop_alloc_storage; in radeon_update_wrapper()
311 strb->Base.AllocStorage = st_renderbuffer_alloc_storage; in st_new_renderbuffer()442 strb->Base.AllocStorage = st_renderbuffer_alloc_storage; in st_new_renderbuffer_fb()
562 srb->Base.AllocStorage = osmesa_renderbuffer_storage; in new_osmesa_renderbuffer()